Pes 2013 Img File List Jun 2026
\Pro Evolution Soccer 2013\img\
This archive controls the core user interface text, system fonts, and language data.
, containing the game's high-definition textures, audio, and physical assets. For modders and enthusiasts, understanding this file list is essential for updating rosters, kits, and stadium visuals. Core IMG File List and Functions
Pro Evolution Soccer 2013 (PES 2013) remains one of the most beloved entries in Konami's football franchise. A major reason for its longevity is its highly accessible modding architecture. The core of the game's data—ranging from player faces and kits to stadium textures and background music—is stored inside .img files located in the game's installation directory. Pes 2013 Img File List
Understanding this list enables precise modding, bug fixing, and asset replacement.
Thousands of short audio clips triggered by in-game events (goals, fouls, player names).
In PES 2013, graphical and data assets are stored inside container files with the .img extension (e.g., dt0c.img ). These are not standard disk images but proprietary archives that can be opened with tools like , DkZ Studio , or CriPackedFileMaker . Modding typically involves replacing files inside these IMGs or using a "patch" method (e.g., Kitserver / FileLoader ). \Pro Evolution Soccer 2013\img\ This archive controls the
Overriding base game assets with official updates before applying community mods. How to Edit and Extract PES 2013 .img Files
When using major patches (e.g., , Smoke Patch , Wild ), additional or renamed IMGs may appear:
Player stats, formation data, competition structures, referee assignments, menu layouts, icon placements, and XML configuration files. Core IMG File List and Functions Pro Evolution
This is one of the most frequently edited files in the PES modding community. It houses the game's binary database tables, which define team stats, player attributes, transfer lists, and tournament structures. It also contains the texture files for team emblems, league logos, and sponsor banners. dt05.img – Menu Graphics and User Interface (UI)
The primary parameters for gameplay speed, AI behavior, and ball physics. Structural database files mapping player IDs to face files. Fonts, icons, and minor user interface graphical layouts. dt05.img – Menu Graphics and Layouts
This file appears after installing official Konami Data Packs (DLC).
Below is a review and breakdown of the primary img files based on community documentation and modding guides. 📂 Core IMG File Map
Like the text files, these are region-specific (e.g., dt01_e.img for English commentary). dt02.img – In-Game Soundtracks and Music
\Pro Evolution Soccer 2013\img\
This archive controls the core user interface text, system fonts, and language data.
, containing the game's high-definition textures, audio, and physical assets. For modders and enthusiasts, understanding this file list is essential for updating rosters, kits, and stadium visuals. Core IMG File List and Functions
Pro Evolution Soccer 2013 (PES 2013) remains one of the most beloved entries in Konami's football franchise. A major reason for its longevity is its highly accessible modding architecture. The core of the game's data—ranging from player faces and kits to stadium textures and background music—is stored inside .img files located in the game's installation directory.
Understanding this list enables precise modding, bug fixing, and asset replacement.
Thousands of short audio clips triggered by in-game events (goals, fouls, player names).
In PES 2013, graphical and data assets are stored inside container files with the .img extension (e.g., dt0c.img ). These are not standard disk images but proprietary archives that can be opened with tools like , DkZ Studio , or CriPackedFileMaker . Modding typically involves replacing files inside these IMGs or using a "patch" method (e.g., Kitserver / FileLoader ).
Overriding base game assets with official updates before applying community mods. How to Edit and Extract PES 2013 .img Files
When using major patches (e.g., , Smoke Patch , Wild ), additional or renamed IMGs may appear:
Player stats, formation data, competition structures, referee assignments, menu layouts, icon placements, and XML configuration files.
This is one of the most frequently edited files in the PES modding community. It houses the game's binary database tables, which define team stats, player attributes, transfer lists, and tournament structures. It also contains the texture files for team emblems, league logos, and sponsor banners. dt05.img – Menu Graphics and User Interface (UI)
The primary parameters for gameplay speed, AI behavior, and ball physics. Structural database files mapping player IDs to face files. Fonts, icons, and minor user interface graphical layouts. dt05.img – Menu Graphics and Layouts
This file appears after installing official Konami Data Packs (DLC).
Below is a review and breakdown of the primary img files based on community documentation and modding guides. 📂 Core IMG File Map
Like the text files, these are region-specific (e.g., dt01_e.img for English commentary). dt02.img – In-Game Soundtracks and Music