Fallout 4 | Aaf Keybinds
Replace 36 with the DirectX Scan Code for your preferred key (e.g., 114 for ). AAF Help - Discussion - Nexus Mods Forums
The Advanced Animation Framework (AAF) is a sophisticated modding tool for Fallout 4 that allows for complex, paired animations between characters. Unlike its predecessors, AAF relies heavily on user-defined keybinds to initiate, control, and terminate scenes. This paper outlines the default keybind configurations, methods for customization via XML editing, common conflict resolution with other popular mods (such as Mod Configuration Menu), and best practices for ensuring stable gameplay.
AAF itself is just a framework. The actual animations and gameplay mechanics come from third-party add-ons (such as patch repositories, position packs, or adult overhaul mods).
: Often used to cycle through animation lists or menus. How to Customize Keybinds Fallout 4 Aaf Keybinds
If your keyboard shares the and End commands on a dedicated number pad, AAF commands will not register if the number input is active. Toggle your Num Lock key off to restore default cursor-control functions ( Home , End , PgUp ). Menu UI Fails to Open
If you do not use MCM, or if changes fail to save, you can manually edit the configuration file.
While the most common setting to change is the main activation key, the [HOTKEYS] section allows you to customize various other commands for navigating the animation framework. While each AAF version may list specific keys, the following are common functions you may be able to rebind: Replace 36 with the DirectX Scan Code for
Think of AAF as the stage director for your game's actors. Your keybinds are the commands you shout to the director to start, pause, change, or stop the scene. Without a clear understanding and control of these keybinds, you are essentially trying to direct a play using a language you do not understand. Mastering them is the key to unlocking everything AAF has to offer.
Navigate to the following path within the Fallout 4 directory: \Data\AAF\AAF_Settings.xml
While animations are preparing or running, you can use these additional hotkeys: : Often used to cycle through animation lists or menus
For non-US layouts, the Home key might be mapped to a different physical key, such as POS1 on German keyboards. How to POSE & DANCE in Fallout 4? EASY with these 3 Mods!
If you use a non-US keyboard layout or experience key conflicts with other extensive mods, your or Page Down keys might fail to trigger the overlay menu. You can remap these keys manually via configuration files. 1. Locate the Configuration File
Before diving into the keys themselves, let’s establish the context. AAF is a scripting framework that allows mod authors to play complex, multi-actor animations. It is used by major mods like Fusion Girl , CBBE , Sex Attributes , and Violate (for combat surrender).
Once the AAF menu is open, navigation is primarily handled by the . You will use the up, down, left, and right arrows to move through the menu options and select them. Other critical default bindings include the Page Down and End keys, which are often used for toggling selections and finalizing choices within the AAF interface. For instance, Toggle Selection is used to select a target, and pressing the right arrow key ( → ) finalizes the decision.
