Iq Obby | Get All Trophy In Any Iq Obby Games Script Fixed

Automatically detects the asset IDs of trophies across multiple "IQ Obby" games.

A “get all trophy script” is a piece of Lua code (designed for Roblox executors like Synapse X, Script-Ware, or Krnl) that automatically forces the game to award the player every trophy without physically completing the obby.

: Popular options as of 2026 include Delta Executor (mobile/PC), Arceus X Neo (mobile), and Xeno Executor (PC). iq obby get all trophy in any iq obby games script fixed

An IQ Obby script is a custom piece of code designed to interact directly with the game's engine. When executed, it automates gameplay mechanics to bypass challenges instantly.

-- [[ FIXED MULTI-GAME IQ OBBY TROPHY AUTO-COLLECTOR 2026 ]] -- -- Safely scans the workspace and automates trophy collection across various IQ Obby titles. local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local LocalPlayer = Players.LocalPlayer -- Prevent execution errors if the character hasn't loaded yet local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local rootPart = character:WaitForChild("HumanoidRootPart") print("[INFO] Initializing Fixed IQ Obby Script...") -- Function to safely simulate touching a trophy local function collectTrophy(trophyPart) if trophyPart:IsA("BasePart") and rootPart then -- firetouchinterest simulates a physical touch (0 = touch, 1 = untouch) if firetouchinterest then firetouchinterest(rootPart, trophyPart, 0) task.wait(0.1) firetouchinterest(rootPart, trophyPart, 1) print("[SUCCESS] Collected trophy: " .. trophyPart.Name) else -- Fallback method if exploit executor lacks firetouchinterest local originalPosition = rootPart.CFrame rootPart.CFrame = trophyPart.CFrame task.wait(0.2) rootPart.CFrame = originalPosition print("[FALLBACK] Teleported to trophy: " .. trophyPart.Name) end end end -- Deep scan function to locate trophies under common variations local function scanForTrophies(object) for _, child in ipairs(object:GetChildren()) do -- Common naming conventions used by IQ Obby developers if string.find(string.lower(child.Name), "trophy") or string.find(string.lower(child.Name), "reward") or string.find(string.lower(child.Name), "badge") then -- If it's a model, look for a primary part or touch interest inside if child:IsA("Model") then local touchable = child:FindFirstChildWhichIsA("BasePart", true) if touchable then collectTrophy(touchable) end else collectTrophy(child) end end -- Recursive scanning for deeply nested folders scanForTrophies(child) end end -- Run the collector task.spawn(function() scanForTrophies(Workspace) print("[FINISHED] Trophy scan and auto-collect complete.") end) Use code with caution. Key Fixes in the Updated Script Automatically detects the asset IDs of trophies across

The fixed script below addresses these issues by using adaptive environment scanning to locate trophies, regardless of game updates. The Universal Fixed IQ Obby Script

Ensure you source your code from reputable script hubs (such as Vynixius, RobloxScripts, or Rscripts). Below is a standard, fixed boilerplate framework used for trophy auto-farming: An IQ Obby script is a custom piece

Mastering IQ Obby: How to Get All Trophies Using a Fixed Script

Open your executor and attach/inject it into the Roblox process. Paste the fixed script into the executor's text editor.

-- Roblox IQ Obby Get All Trophy Script (Fixed & Optimized) -- Target: Universal compatibility with most IQ Obby games local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local LocalPlayer = Players.LocalPlayer -- Function to safely teleport and collect items local function collectTrophy(trophy) if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then local hrp = LocalPlayer.Character.HumanoidRootPart -- Handle both standard Parts and MeshParts if trophy:IsA("BasePart") then -- Teleport slightly above the trophy to ensure touch registration hrp.CFrame = trophy.CFrame * CFrame.new(0, 2, 0) task.wait(0.1) -- Short delay to prevent anti-cheat triggers -- Fire touch interest if it exists local touchInterest = trophy:FindFirstChildOfClass("TouchTransmitter") if touchInterest then firetouchinterest(hrp, trophy, 0) -- Touch start task.wait(0.05) firetouchinterest(hrp, trophy, 1) -- Touch end end end end end -- Recursive function to find trophies in the game workspace local function scanForTrophies(parent) for _, object in ipairs(parent:GetChildren()) do -- Common naming conventions for trophies in IQ Obbies local nameLower = string.lower(object.Name) if nameLower:find("trophy") or nameLower:find("cup") or nameLower:find("reward") then collectTrophy(object) end -- Continue searching nested models or folders if #object:GetChildren() > 0 then scanForTrophies(object) end end end -- Execution initiation print("[System]: Scanning workspace for trophies...") scanForTrophies(Workspace) print("[System]: Trophy collection process complete.") Use code with caution. Key Features of the Fixed Script

IQ Obby Get All Trophy in Any IQ Obby Games Script Fixed: The Ultimate Automation Guide