Ntr - Hypnosis Master -v1.0- -hggame-
A metric tracked per female character, dictating how deeply hypnotized they are and what commands they will obey. 2. The Daily Schedule System
The central gameplay loop revolves around the protagonist acquiring or mastering hypnosis techniques. Players use these abilities to alter characters' perceptions, morals, and inhibitions over time.
The user interface features visual cues such as concentric spirals, screen distortion effects, and specific color palettes (often deep purples and neon pinks) to signal when a character is entering a trance state.
Players use an in-game phone to track "Friends," manage ending points, and locate heroines. Quest System: NTR - Hypnosis Master -v1.0- -HGGame-
"NTR - Hypnosis Master -v1.0- -HGGame-" is a visual novel game developed by an independent game creator and released on various online platforms. The game's title roughly translates to "NTR (Netori) - Hypnosis Master - Version 1.0" in English. NTR is a Japanese acronym that stands for "Netori," which roughly translates to " to be caught in a net" or "to be ensnared."
Confront targets when they are isolated from their original partners.
If you want, tell me more about what you need to expand this: A metric tracked per female character, dictating how
As the title suggests, it focuses on "NTR" (Netorare) tropes, where the protagonist intervenes in existing relationships or influences characters away from their partners. Useful Gameplay Tips
The game's hypnosis mechanics are a central aspect of gameplay. The protagonist can use their hypnotic abilities to influence the actions and thoughts of other characters. This can range from simple suggestions to more complex, scenario-specific hypnosis sequences.
The gameplay blends standard visual novel storytelling with light simulation and strategy elements: Quest System: "NTR - Hypnosis Master -v1
: The content includes explicit sexual scenes, nudity, and "Netorare" (NTR) themes, which involve the betrayal of a partner's trust or "cuckolding".
: Successful interactions often reward the player with points (sometimes called EP) or "hypnosis levels," which are required to unlock more advanced scenarios and different endings.