Background and context
: Significant gains in Virtual Reality stability and performance, a major win for the simulation community. Key Features and "Exclusive" Build Updates
, marking the official removal of DX9 support. This shift enabled major performance and visual updates that define the modern version of the sim. Key New Features in Build 1110
For users returning to the sim, accessing this specific build requires a change in Steam settings. Players must within the rFactor 2 Steam properties to ensure they are on the main branch that supports these DX11 optimizations.
Prior to v1110, high-end Direct Drive (DD) wheelbases occasionally suffered from excessive signal noise or "graininess." This update introduced a cleaner FFB signal pipeline. By reducing processing latency between the physics engine and the wheel controller, drivers experience micro-slips and weight transfers with unprecedented clarity. Braid and Contact Patch Enhancements rfactor 2 v1110 exclusive
Transitioning across various times of day became remarkably stable, keeping VR headsets locked closer to target refresh rates.
In the world of high-fidelity sim racing, few names command as much respect as . Developed by Studio 397 (now part of Motorsport Games), it is widely regarded as the benchmark for tire physics, force feedback, and weather dynamics. However, the sim has often been criticized for its opaque update schedule and patch notes that leave more questions than answers.
These structural fixes allowed for the hosting of massive endurance events, paving the way for the virtual 24 Hours of Le Mans series. Technical Legacy
Under the hood, rFactor 2 v1.110 has seen significant improvements to its physics engine, making the gameplay more realistic and responsive. The handling of the cars has been fine-tuned, with better weight distribution, suspension dynamics, and tire modeling. This results in a more authentic driving experience, where every maneuver feels calculated and precise. Background and context : Significant gains in Virtual
[Old Architecture] Legacy Launcher ---> Main Game Executable ---> Track Loading [v1110 Architecture] Single Unified UI Engine ---------------------> Seamless Loading Streamlined Navigation
The update increased the number of engine samples to 12 and transmission samples to 6, allowing for much richer, more immersive audio. Opponent volume was also recalibrated with a new damping factor for cockpits to prevent external cars from being unrealistically loud.
If you are exploring the evolution of rFactor 2, the 1110 build stands as a foundational moment where stability and immersion were brought to the forefront, proving that was committed to refining the core simulation engine.
Ensured dynamic rubber buildup replicated identically for all connected drivers. Key New Features in Build 1110 For users
rFactor 2 Build 1110 , released in April 2018, was a pivotal performance-focused update by Studio 397 that significantly improved the sim's modern hardware utilization . It is primarily remembered for its DX11 optimizations
At the heart of the v1110 update was Studio 397’s decision to fully embrace the potential of modern hardware. For years, the simulation had been built on a legacy foundation, but with this build, the developers switched exclusively to the DirectX 11 API, leaving the older DX9 mode behind. This move signaled a commitment to future-proofing the engine, allowing the team to fully leverage multi-threading capabilities and advanced CPU architectures.
For years, rFactor 2 was criticized for its clunky, dual-layer interface that required navigating a desktop launcher before even opening the simulation. The v1110 exclusive update completely eradicated this legacy system.
A new "damping factor" was added for cockpit views, allowing users to better balance the volume of opponent cars against their own vehicle.