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Requires decent heavy armor and a good polearm to prevent dying during the pull. 3. Treasure Hunter / Abyss Walker (Dagger Classes)

You only need to upgrade your weapon once every 20 levels. Your damage comes from your skill level, not your gear. 5. The Warcryer – The Self-Sufficient Mage

Summoners can farm high-level spots with low gear, making them incredible for starting from scratch. 2. The Spellsinger / Spellhowler (AOE Mage)

What is the of the server you're playing on (e.g., 1x, 10x, 50x)? Does the server have a community buffer NPC ? Do you prefer melee, magic, or ranged combat?

High survivability for a mage due to Transfer Pain (sharing damage with a summon) and powerful debuffs.

Summon Shadow Spark, Servitor Share, Mage Bane.

Compared to Elf and Dark Elf dagger users, the Treasure Hunter has significantly more HP, making them highly forgiving in solo PvP.

If you’re playing on a low-rate or mid-rate Interlude server without spending money, the single best solo class is the (Human Summoner).

Widely considered the best overall solo PVE class. Their feline summons provide buffs that make them highly desirable in physical parties later on. Phantom Summoner (Dark Elf):

If playing a magic user isn't your style, don't worry. There are melee classes that can perform exceptionally well as a solo free-to-play character.

Mages are generally "glass cannons," but the Necromancer is the exception. They are arguably the best solo PvP class in the Interlude chronicle.

Always carry "Haste" and "Vampiric Rage" potions or scrolls. 3. The Soultaker (Necromancer)