God Of War Ragnarok Update 1.7 -v1.0.622- 15.11... Extra Quality Page
Resolved an issue where mouse scroll bindings would reset after restarting the game.
Aside from general game adjustments, Patch 7 delivers a targeted optimization pass for , which saw the largest net gain in overall frame pacing stability and resource utilization. While users running modern NVIDIA GeForce or AMD Radeon cards will only notice very minor background optimization tweaks, those using Intel's dedicated Xe architecture will experience fewer sudden frame drops when processing heavy particle layers.
: Permanently anchors custom mouse-wheel keybind choices across client restarts.
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. God of War Ragnarök PC - Patch 7 - Santa Monica Studio
The article will be structured as follows: an introduction setting the context of the patch, an overview of the key improvements and fixes, a detailed breakdown of the patch notes, an analysis of the most significant changes (especially for Intel ARC GPUs and SteamInput fixes), a discussion of community reactions and benchmark results, and a concluding look at the future of the PC port. I will cite the relevant sources throughout the article. God of War Ragnarok Update 1.7 (v1.0.622) – The Comprehensive Patch 7 Breakdown God of War Ragnarok update 1.7 -v1.0.622- 15.11...
Click the underneath the God of War Ragnarök tile. Click Manage and toggle Auto-Update on.
Ensured that the window location is now correctly saved when playing in windowed mode.
I can provide targeted troubleshooting steps for your exact setup. Share public link
If you’ve experienced crashes, progression bugs, or trophy tracking issues, install this update — it addresses many of those problems. If your playthrough was previously stable, this patch mainly provides incremental improvements; you can continue as normal. Resolved an issue where mouse scroll bindings would
: Refined behavior for quick turns and fixed display prompts when using specific controllers like the Nintendo Switch controller through Steam. Patch 7 Technical Summary Table Metric / Category Details & Changes in v1.0.622 Release Date November 15, 2024 Build Version v1.0.622.6666 (PC Title Update 7) Primary Beneficiaries Intel ARC GPU users & Ultrawide display owners Major File Overhauls Recompiled .shaderpack files for 12+ main story zones Corrupted File Safeguard
: Improved performance specifically for Intel ARC GPUs , with minor performance gains noted for NVIDIA and AMD users.
The release of marks a major step forward for the game's overall technical health. Ultrawide display users can finally experience seamless visual rendering without immersion-breaking pixelated fog. Furthermore, fixing the mouse drift issue when multitasking (Alt-Tab) removes a primary annoyance for desktop users.
: Fixed a visual bug where water at the bottom of the Alfheim well did not render correctly. Control & Input Camera Drift If you share with third parties, their policies apply
: Patch 7 addresses an issue where volumetric fog appeared pixelated or "blocky" when rendering in 21:9 and 32:9 aspect ratios.
: Solved an intrusive tracking bug where the camera would drift wildly across the screen if a user used Alt-Tab to switch windows while playing with a keyboard and mouse setup. 3. Visuals and Aspect Ratio Adjustments
appearing "blocky" on ultrawide (21:9 and 32:9) aspect ratios. Stability: Added detection for corrupted files