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: XML files are plain text files that use tags to define elements. This file might contain tags that describe different aspects of the database, such as tables, fields, relationships, and data types.
Modders typically extract this file along with fifa_ng_db.db to edit core database entries before packing them back into a custom mod format ( .fbmod ). Key Tables Governed by the Metadata Schema
: Always save an unedited copy of your metadata file before applying changes. A single missing syntax bracket ( > ) can stop the game engine from parsing the entire database hierarchy.
The Football Master (Rinaldo is back) | Page 36 - Soccer Gaming fifa-ng-db-meta.xml
: It defines the "schema" (the skeleton) of the database, including every table name (e.g., players , teams , leagues ) and their specific fields.
For older titles like FIFA 11, 12, 13, and 14, was the go-to tool for comprehensive modding. CM provides a full graphical interface for editing kits, stadiums, and databases. It relies on the fifa_ng_db-meta.xml file to load the game's data correctly. The usual workflow involves directing the program to your FIFA installation, and then manually selecting the fifa_ng_db-meta.xml and fifa_ng_db.db files.
Overhauling roster stats to reflect current real-world form. : XML files are plain text files that
<?xml version="1.0" encoding="UTF-8"?> <database name="fifa_ng_db" version="2024"> <table name="players"> <column name="playerid" type="int" key="primary" /> <column name="firstname" type="string" length="64" /> <column name="sprint_speed" type="int" min="0" max="99" /> <column name="skill_moves" type="int" min="1" max="5" /> <!-- ... hundreds more columns ... --> </table> </database>
Usually found within the dlc folders or db directories of the unpacked FIFA files 1.2.1.
When moving a database from an older game to a newer one, modders compare the two meta files to see if EA added new columns (like "PlayStyles") that need to be filled. Key Tables Governed by the Metadata Schema :
Moreover, the fifa_ng_db-meta.xml uses standard XML tags to define the tables ( <table> ) and fields ( <field> ) of the database. Each field definition includes important properties like the data type (integer, string, etc.), length, and constraints. When modding tools load the XML, they parse these definitions to construct the user interface, ensuring that when you edit a player's age, you're editing the correct data type.
: If you are adding new player attributes or custom columns to the database, you must first register them in this .xml file so the game recognizes the new data.
Here’s how the fifa-ng-db-meta.xml plays a role in some common modding tasks: