From the Holy Roman Empire and the Kingdom of France to the Ayyubid Sultanate and the Crusader States, players can manage complex feudal hierarchies.
Getting the mod up and running is relatively straightforward, but given the size of the overhaul, you will want to follow this guide closely.
: Required for professional infantry and crossbowmen. Peasants : Required for cheap chaff, archers, and levies. From the Holy Roman Empire and the Kingdom
Fight on the frontier as the Grand Duchy of Lithuania (last pagans in Europe), the Teutonic Order , the Kingdom of Hungary , or the fragmented Kievan Rus principalities.
: Click "Subscribe to all" in the collection. You will typically need about 12 to 14 separate packs , including scripts, model packs (1 through 9), and music. Essential Load Order Peasants : Required for cheap chaff, archers, and levies
You must subscribe to of the following parts for the campaign to work. Missing even one part will cause your game to crash on startup:
If you are playing a Catholic faction, the Pope is a powerful political force. Launching wars against fellow Christians without a valid casus belli will anger Rome, potentially leading to excommunication, which tanks your public order and invites your neighbors to invade you. Plan for the Mongol Invasion You will typically need about 12 to 14
: Check the "Enable out-of-date mods" box at the top. Correct Load Order
The development team has announced a significant update for to coincide with the mod's 12th anniversary. Highlights include:
The safest and most reliable way to download is the Steam Workshop .
For the campaign to function without crashing, you must arrange the mods in a specific sequence within the Mod Manager: (Always at the top) Siege Map Replacer (If applicable) Campaign Alpha Models Packs (In numerical order: 1, 2, 3...) Music Pack (At the bottom) Note: If you use additional submods (like the Campaign Difficulty Fix ), they should generally be placed the Scripts. Key Features of the 1212 AD Campaign