God Of War Update V1013 Extra Quality Access
To achieve the absolute highest quality presentation without causing system stuttering, configure your settings menu using this tier-based structure: 1. Textures & Models (Set to Ultra) High VRAM usage, low GPU compute usage.
If you have a mid-to-high-range PC and were avoiding the "Original/Extra High" texture settings because of VRAM warnings or stuttering, this update changes everything. It took a port that was visually impressive but technically shaky and turned it into a rock-solid benchmark for PC graphics.
If you want the absolute sharpest visual output across PlayStation and PC platforms, you should target the historical patches that actually revolutionized the game's rendering pipeline. Platform / Patch Primary Graphical Enhancement Impact on Visual Quality
: While Steam may show a larger "patching" size (sometimes cited around 300MB to 9GB depending on how your system re-verifies files), the actual download is typically minimal—often around Managing Settings for "Extra Quality"
For some reason, the high-poly hair strands on Brok (the dwarf) cause massive frame drops in cutscenes. It appears the "Extra Quality" setting applies a subsurface scattering pass to every strand of his blue mustache. god of war update v1013 extra quality
, it might refer to:
Addressed a specific crash related to loading saved files while using ultra-widescreen monitors.
| Settings Preset | Resolution | Target Framerate | Example GPU | | :--- | :--- | :--- | :--- | | | 720p @ 30 FPS | 30 FPS | NVIDIA GTX 960 (4 GB) | | Original | 1080p @ 30 FPS | 30 FPS | NVIDIA GTX 1060 (6 GB) | | High Quality | 1080p @ 60 FPS | 60 FPS | NVIDIA GTX 1070 (8 GB) | | High Performance | 1440p @ 60 FPS | 60 FPS | NVIDIA RTX 2060 (6 GB) | | Ultra + DLSS Quality | 2160p @ 60+ FPS | 60+ FPS | NVIDIA RTX 3080 (10 GB) |
For non-RTX users, FSR has been updated to reduce shimmering on fine details like Kratos' beard hairs and the intricate carvings of the Leviathan Axe. Performance Expectations and Hardware Requirements To achieve the absolute highest quality presentation without
, the primary change was an update to the game credits to include additional third-party software. Here is a blog post summarizing the current state of God of War updates and the "Extra Quality" community discussion. God of War Update v1.0.13: The Quest for "Extra Quality" If you’ve recently seen a notification for God of War
Corruption during small patch downloads can cause missing asset errors. Right-click the game in your library, navigate to , and select Verify integrity of game files . Clear shader cache
The phrase "Extra Quality" in the God of War PC community refers to pushing the game beyond the standard console presets to achieve native 4K resolution, ultra-textures, and uncapped frame rates.
Enhancing resolution while boosting performance. It took a port that was visually impressive
First, “extra quality” in the context of God of War would reject the typical industry cycle of bug fixes and balance tweaks. Instead, it would focus on sensory fidelity . The original game already boasted a remarkable tactility—the thud of the Leviathan Axe returning to Kratos’s hand, the crunch of snow underfoot, the weight of a shield bash. An “extra quality” update would not add new moves; it would deepen the existing ones. Imagine patch notes that read: “Adjusted audio occlusion for Atreus’s arrows when fired from behind large rock formations” or “Added micro-variations to Kratos’s idle breathing based on recent combat intensity.” These are not features; they are obsessions. This level of detail signals a developer treating their game not as a product to be shipped, but as a living artifact to be revered. It transforms a playthrough from a sequence of inputs into a continuous, breathing world.
To experience the enhanced stability and quality of the v1.013 update, ensure your game is fully updated:
The v1.013 patch is a substantial update that weighs in at approximately 3.5 GB on the PlayStation 4. According to the official patch notes, this update focuses on improving the game's overall quality, stability, and performance. Here are some of the key changes:
Sony released a transformative free update that merged the historical "Favor Performance" and "Favor Resolution" options into a unified, high-fidelity experience. Go to product viewer dialog for this item. PS5 Enhanced Mode Go to product viewer dialog for this item. Unlocked (~40-50 FPS) or Locked 30 FPS Locked Resolution 1080p or Checkerboard 4K Resolution Checkerboard 4K (2160p) Image Stability Minor frame pacing issues Image Stability Flawless 60 FPS retention 2. The PC Definitive Experience
Original / High (Avoid Ultra to maintain stable 60 FPS) Ambient Occlusion: High
Even years after its initial PC release, Santa Monica Studio continues to ensure that God of War (2018) remains a premier experience on modern hardware. While major graphical overhauls usually grab headlines, smaller, targeted patches often provide the "extra quality" that keeps a masterpiece running flawlessly. The represents this commitment to stability, ensuring that the journey of Kratos and Atreus through Midgard is as polished as possible.