Throws holy water; kills werewolves but dies if hitting a villager.
: Eats players to gain power and eliminate everyone else.
: Searches for the Seer; can see if a player is a Seer or a Wolf. 👤 Solo & Neutral Roles
: Kills one person every night. Wins if they are the last player standing. wolvesville all roles
: Automatically reveals the precise identity of a selected player every night.
Werewolves rarely vote for their own kind unless they are forced to "bus" (sacrifice) a teammate to look innocent. Watch who hesitates to vote for a confirmed Wolf.
For a complete, interactive list with detailed strategy guides, check the Official Wolvesville Wiki . If you'd like, I can help you: Find the for a specific role Build a custom game setup for you and your friends Explain the upgrading process for role cards Throws holy water; kills werewolves but dies if
Wolvesville offers several game modes, each affecting which roles can appear:
Which do you want a deep-dive strategy guide for? Are you playing in Sandbox , Quick Game , or Ranked mode? Share public link
| Role | Aura | Ability Description | |------|------|---------------------| | | Good | Protects one player each night from direct attacks. Cannot protect themselves | | Bodyguard | Good | Protects one player each night; if that player is attacked, you take the hit instead. You survive the first attack but die on the second. Auto-protects yourself every night | | Red Lady | Good | Visits another player at night. If attacked while visiting, you won't die. BUT if you visit an evil player or someone who gets attacked, you die | | Tough Guy | Good | Protects one player each night. If either of you is attacked, neither dies—instead both see each other's roles. You die at the end of the following day from your injuries | | Night Watchman | Good | Three times per game, protect a player from harm. Protection is consumed even if not attacked. Also see who else is being protected | | Butcher | Good | Has 6 pieces of meat to give at night. Meat protects the recipient from one attack. Can protect multiple players in one night | | Flagger | Unknown | Select one player to protect and another to be attacked instead. Can redirect up to two attacks. After a successful redirect, cannot redirect the following night | 👤 Solo & Neutral Roles : Kills one person every night
: Roles like the Medium are often considered the most powerful, as they can bring back a dead teammate to turn the tide. 🐺 The Pack: Strength in Deception
: Recruits players into a cult at night. Wins if all surviving players belong to the cult.
user wants a comprehensive article about all roles in Wolvesville. I need to provide a detailed guide covering all role categories, abilities, strategies, and synergies. To gather this information, I will perform multiple searches to cover the main Villager, Werewolf, and Solo roles, as well as any updated information, a complete list, and possible advanced strategies. search results provide a good starting point. The Fandom wiki pages seem to have detailed lists and descriptions. I will open several relevant pages to gather comprehensive information. have gathered information from various sources. The JetPunk page provides a long list of roles. The Fandom wiki pages provide detailed descriptions and categories for Villager, Werewolf, and Solo roles. The Chinese page provides a good overview of basic roles. The Advanced Roles pages provide detailed ability descriptions. I will now structure the article, incorporating these details. The Complete Guide to All Roles in Wolvesville
Higher priority actions happen first: